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9 min read
How to Run Closed Beta Tests for Mobile Games Without Relying on TestFlight Alone
TestFlight is useful, but relying solely on it creates unnecessary bottlenecks in your testing process. Apple’s 90-day expiry, 10,000-tester cap, review delays, and the requirement for App Store accounts make it challenging to get fast, focused feedback during mobile game betas. This guide explains how to run a closed beta efficiently: when TestFlight works, where it creates friction, how over-the-air distribution bridges those gaps, and how to track tester activity.
LT
Linkzly Team
Apr 29, 2026
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